Today, I will be working on a couple of the quest maps, and a handful of bug fixes.
I may even have time to add the captcha security feature to key pages.
I will update this post as I progress.
Hotel Maps
As you can see from my hasty MSPaint drawing, the hotel's ground floor will consist of an entrance, elevator to the numerous floors, and a reception desk. You will be able to purchase a room in the hotel for any length of time. However, if you stop paying, the room will be given to another player.
So, if you intend to keep your items in your room, make sure you don't forget to pay to keep your room;)
Update: Here is a screen shot of the first attempt at the ground floor.
Update: Here is a screen shot of the first floor.
As you can see, simplicity is the key for now. You will be able to access your rooms using a passkey given at the reception - you can give this passkey to others if you wish(it can also be changed).
Final update for today: I have finished a hotel room template, and the passkey feature. Tomorrow, I will implement it, and show you the screen shots. After the hotel, I think I'll do the training ground.
2 comments:
the hotel is looking pretty good keep up the good job ck
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