Saturday, 22 March 2008

Work Plan for Saturday, 22nd March 2008

Sorry about skipping the blog post for Friday. I was extremely busy, and frankly, there wasn't enough to report upon.

Instead of doing all of the buildings, I have had an idea - I will do all buildings on the First Level of Skull Island, and block off the other levels until I finish them.

The advantage of this is, the main level is finished first, and you can use it whilst the other levels are being completed.

It is foolish to prevent any access to the skull island maps until the full island is done. I guess I thought I'd be finished by now.

I never learn. I always take longer than expected.

Okay, this is the plan for the next few days:

  • Create Department Store interior.
  • Create Hovercraft transport in dock, and program captain NPC.
  • Create Bar and program Bartender NPC.
  • Add the "Area Info" mouse-over information to building exteriors, and draw 250x250 pixel overview images.
  • Create Desert Underground map.
  • Create Desert Clearing map.

After that's done, it is just a matter of thinking of things to do.level1_bardep
What I mean is, have a good amount of 'products' added to the department store, interesting NPCs to interact with, missions(adventures) to embark on, boss NPCs to raid, etc.

Do you realise that this will be the first time we have had a quest feature that had content? Okay, they all had something installed, but it never made any sense to me. This one does, and we have the opportunity to develop a storyline now!

3 comments:

Anonymous said...

we have the opportunity to develop a storyline now! these blogs are very useful !

Anonymous said...

Man you have done so much with this game its unbelieveable. I liked it b4 you updated everything but now. Well lets just say its still cool and its my number one game that i play. I hate to say it but this game is addicting and i have to play it the majority of the day. So just keep it up and i will try to find ore people to play it

no said...

Thank you:)

It shouldn't take much longer to finish these maps now.